﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DELVE_GAME.ViewStructure.MapEditor;

namespace DELVE_GAME.ViewStructure
{
    class MapHeightDownGameAction : GameAction
    {
        MapEditorInitStage stage;

        public MapHeightDownGameAction(MapEditorInitStage stage)
        {
            this.stage = stage;
        }
        public override void doAction()
        {
            stage.decrementHeight();
        }
    }
}
